v 0.1.06 (Progress of v 0.2.00 and plans for Live version)
With V 0.2.00 Progress + Live Version
Several maps that will cover Levels 10-35
The updates to the waypoint point system and others where going to be introduced at V 0.2.00 but they where grinded to the wheel to make them placed into the system for V 0.1.06
It has been a while and with progress of these things we say that thoughts for monster and other things for Live version have been another part of this in between time.
I am not like other One person game developers I feel since I tend to grind more into the art of things then the coding as well as trying to keep a normal life but as this is all ALPHA Demo I am using the concepts that are made in this Demo for the live. As for the art and environments with lighting will be close to live as it is the energy want to give off for this.
V 0 1 06
BAKIN 1.1.3
++ 3D TITLE SCREEN - Update Camera ++
-- Several Images updated --
Updated more bold style of graphic for opening MENU.
++ Assets updated upon all maps being worked on with designs more in-depth and more coloring.
Adjustments to out surroundings to reduce camera clipping.
++ Several Skills added and adjusted ++
Monster skills adjusted.
Food recovery adjusted
Potion recovery adjusted
+ UI +
Combat screen enemy display is now gray instead of the dark red.
Player display now has EXP bar display.
+New Way-point System - updated+
+CAMPFIRE system -updated+
-No wait time for cooking items just required materials.
+Skill Icons 32 bit to 64 bit
+ Way-point Color adjusted.
++Adjust overall camera displaying++
This was done to improve character model displaying.
++ Battle Combat Layout ++
Command selection adjusted.
++ Combat Maps ++
Maps were updated for the new camera angle.
Files
Get Everlasting Quest : Legacy
Everlasting Quest : Legacy
Turn base combat, gothic style environments, demons and much more to come as the Demo work upon towards Live Version.
More posts
- Everlasting Quest Legacy - Progress Q1-2024Feb 23, 2024
- 2023 Progress of Game behind the scenes.Dec 18, 2023
- V 0.2.00 R# seriesJun 09, 2023
- v 0.1.04- v 0.1.05+Jan 22, 2023
- v 0.1.01- v 0.1.03Jan 15, 2023
- v 0.0.07 - 0.1.00 (( Road Map Complete )) [ More to Come ]Jan 10, 2023
- Notes on the following V 0 0 01 - V 0 0 06Dec 26, 2022
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